Get HCM digital magazine and ezines FREE
Sign up here ▸
Jobs   News   Features   Products   Magazine      Advertise  
People
Sam Hill and Ben Barker

“People love game mechanics. We want to use that to make running exciting to a new group of people” Sam Hill & Ben Barker, PAN Studio


Tell us about your new idea, Run an Empire
Run an Empire is a game that runs through a smartphone app. It uses GPS to record the paths players take when out for a walk or run – local neighbourhoods will become new arenas for strategic play.
To control a territory, a player simply has to sprint, jog or saunter around it. For a competing player to capture it from them, they need to do the same – either faster or more often. Territory can be better protected from invasion by encircling it multiple times.

The key to success is dedication. The game is designed for people like us, not naturally gifted athletes – a slow player can beat a faster opponent if they show more determination.

Rather than a gamified fitness app, we see Run An Empire as a strategy game with sports-like, real-world elements. While there’s certainly a potential health benefit, which we’ll enrich as best we can with player analytics, what we’re really excited about seeing are the strategies players use to achieve victory.

What are your backgrounds?
PAN Studio is a design practice with a specific interest in developing enriching experiences that in some way impart intellectual, sensory or emotional value.

We make digital platforms and services that challenge how we live our lives and how we engage with existing systems. We believe that a collaborative, responsive approach leads to better results and products that audiences actually engage with.

Our background is in design and interaction, and game logic is something we try to apply to everything we design.

How did you come up with the idea?
The nub of the idea came in late 2012, while developing ideas for the first Playable City Award. We went on to develop Hello Lamp Post, but the theme of localised ‘ownership’, combined with play, came up several times.

Health and fitness apps, location and Quantified Self tools, and mobile games are three well-defined, heavily subscribed categories of smartphone app. What was beginning to form for us was the idea of something that worked across all three categories.

What do you hope to achieve with Run an Empire?
Sports can be somewhat divisive. Though the global market is worth billions of pounds, in the United States something like 60 per cent of adults simply “don’t like sports” at all (source: SIFA and ACTIVE Network, 2012).

But many sports possess an incredible culture, and playing them can tap a deep well of sensations and emotions – it’s a shame not to feel more involved with them. Run An Empire is an attempt to reconcile with the intentions behind sport – application of skill, social mediation and play – and make them applicable to a gaming generation.

Our big idea is getting people who don’t currently run, running. We know so many people love genuinely compelling game mechanics, and we want to use that to make running exciting to a whole new group of people.

At the same time, we hope we can show people who already run how powerful a strong game mechanic can be in rewarding them as players.


RUN YOUR OWN EMPIRE
To find out more and to sign up for Run an Empire updates, visit www.runanempire.com
"People love game mechanics. We want to use that to make running exciting to a new group of people"
FEATURED SUPPLIERS

Sue Anstiss' Game Changers podcast headed for Elevate 2024
Join us at Elevate from 12-13 June in London for a special one-off live recording of The Game Changers Podcast with Sue Anstiss, CEO of Fearless Women. [more...]

Introducing the Schwinn Z Bike: where innovation meets performance
In the dynamic world of indoor cycling, Schwinn has consistently been at the forefront of innovation. Now, we proudly present the Schwinn Z Bike, the culmination of our legacy of excellence. [more...]
+ More featured suppliers  
COMPANY PROFILES
ukactive

ukactive is the UK’s leading not-for-profit membership body for the physical activity sector, bringi [more...]
Alliance Leisure

Alliance Leisure Services was specifically established to respond to the changing development need [more...]
+ More profiles  
CATALOGUE GALLERY
 
+ More catalogues  

DIRECTORY
+ More directory  
DIARY

 

13-16 May 2024

W3Spa EMEA

Conrad Chia Laguna Sardinia , Italy
18-22 May 2024

Eco Resort Network

The Ravenala Attitude Hotel, Mauritius
+ More diary  
 
ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
 
HCM
LEISURE OPPORTUNITIES
HEALTH CLUB HANDBOOK
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS
ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024
Get HCM digital magazine and ezines FREE
Sign up here ▸
Jobs    News   Products   Magazine
People
Sam Hill and Ben Barker

“People love game mechanics. We want to use that to make running exciting to a new group of people” Sam Hill & Ben Barker, PAN Studio


Tell us about your new idea, Run an Empire
Run an Empire is a game that runs through a smartphone app. It uses GPS to record the paths players take when out for a walk or run – local neighbourhoods will become new arenas for strategic play.
To control a territory, a player simply has to sprint, jog or saunter around it. For a competing player to capture it from them, they need to do the same – either faster or more often. Territory can be better protected from invasion by encircling it multiple times.

The key to success is dedication. The game is designed for people like us, not naturally gifted athletes – a slow player can beat a faster opponent if they show more determination.

Rather than a gamified fitness app, we see Run An Empire as a strategy game with sports-like, real-world elements. While there’s certainly a potential health benefit, which we’ll enrich as best we can with player analytics, what we’re really excited about seeing are the strategies players use to achieve victory.

What are your backgrounds?
PAN Studio is a design practice with a specific interest in developing enriching experiences that in some way impart intellectual, sensory or emotional value.

We make digital platforms and services that challenge how we live our lives and how we engage with existing systems. We believe that a collaborative, responsive approach leads to better results and products that audiences actually engage with.

Our background is in design and interaction, and game logic is something we try to apply to everything we design.

How did you come up with the idea?
The nub of the idea came in late 2012, while developing ideas for the first Playable City Award. We went on to develop Hello Lamp Post, but the theme of localised ‘ownership’, combined with play, came up several times.

Health and fitness apps, location and Quantified Self tools, and mobile games are three well-defined, heavily subscribed categories of smartphone app. What was beginning to form for us was the idea of something that worked across all three categories.

What do you hope to achieve with Run an Empire?
Sports can be somewhat divisive. Though the global market is worth billions of pounds, in the United States something like 60 per cent of adults simply “don’t like sports” at all (source: SIFA and ACTIVE Network, 2012).

But many sports possess an incredible culture, and playing them can tap a deep well of sensations and emotions – it’s a shame not to feel more involved with them. Run An Empire is an attempt to reconcile with the intentions behind sport – application of skill, social mediation and play – and make them applicable to a gaming generation.

Our big idea is getting people who don’t currently run, running. We know so many people love genuinely compelling game mechanics, and we want to use that to make running exciting to a whole new group of people.

At the same time, we hope we can show people who already run how powerful a strong game mechanic can be in rewarding them as players.


RUN YOUR OWN EMPIRE
To find out more and to sign up for Run an Empire updates, visit www.runanempire.com
"People love game mechanics. We want to use that to make running exciting to a new group of people"
LATEST NEWS
Snap Fitness' holding company – Lift Brands – is up for sale
Speaking to HCM, global CEO of Lift Brands, Ty Menzies, has confirmed that the company –  owner of Snap Fitness and Fitness On Demand – is up for sale.
Planet Fitness increases price of basic membership for first time in over 20 years
Planet Fitness has announced the repurchase of 314,000 shares at a rate of US$20 million. The Class A common stocks were repurchased and retired, using cash.
Xponential dumps Geisler as company faces investigation by US Attorney’s Office
Xponential Fitness today indefinitely suspended founder and CEO, Anthony Geisler, saying it had been notified on 7 May that the company is facing a legal challenge by the United States Attorney’s Office for the Central District of California.
Fast Fitness Japan acquires master franchisee rights to Anytime Fitness Germany
Fast Fitness Japan, master franchisee of Anytime Fitness in Japan, has acquired Eighty-8 Health & Fitness, giving the company master franchisee rights to Anytime Fitness in Germany.
Saga Holographic hits Kickstarter target to roll out holographic indoor bike
HoloBike, a holographic training bike that simulates trail rides in lifelike 3D, is aiming to push indoor cycling technology up a gear.
Peloton considers de-listing to draw a line under pandemic challenges
Peloton Interactive Inc is believed to be working to get its costs under control in a bid to align with the expectations of private equity investors as it considers de-listing.
'Huff and Puff' – Australian research emphasises the importance of keeping up the cardio
Having good levels of cardiorespiratory fitness cuts disease and premature death by 11 to 17 per cent according to new research from the University of South Australia.
Active Oxfordshire secures £1.3 million to tackle shocking levels of inequality
Active Oxfordshire has received £1.3 million to tackle inactivity and inequality and launch a new programme for children.
Barry’s considers next investor move, as North Castle Partners looks to exit
Barry’s – known for its HIIT workouts combining treadmills and weights – is thought to be looking at strategic options, including taking on a new backer.
Providence Equity Partners takes control of VivaGym and its Fitness Hut brand
US private equity fund, Providence Equity Partners, is acquiring a majority stake in VivaGym from Bridges Fund Management, which will exit as a shareholder. Financial terms have not been disclosed.
Bannatyne has bounced back from the pandemic
The Bannatyne Group says it has officially bounced back from the pandemic, with both turnover and profits restored to pre-2020 levels in 2023, according to its year-end results.
Basic-Fit hints Spanish Holmes Place clubs might be sold
There is speculation that Basic Fit will sell the five Spanish Holmes Place clubs it has just acquired from RSG Group in a 47-club deal.
+ More news   
 
FEATURED SUPPLIERS

Sue Anstiss' Game Changers podcast headed for Elevate 2024
Join us at Elevate from 12-13 June in London for a special one-off live recording of The Game Changers Podcast with Sue Anstiss, CEO of Fearless Women. [more...]

Introducing the Schwinn Z Bike: where innovation meets performance
In the dynamic world of indoor cycling, Schwinn has consistently been at the forefront of innovation. Now, we proudly present the Schwinn Z Bike, the culmination of our legacy of excellence. [more...]
+ More featured suppliers  
COMPANY PROFILES
ukactive

ukactive is the UK’s leading not-for-profit membership body for the physical activity sector, bringi [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  

DIRECTORY
+ More directory  
DIARY

 

13-16 May 2024

W3Spa EMEA

Conrad Chia Laguna Sardinia , Italy
18-22 May 2024

Eco Resort Network

The Ravenala Attitude Hotel, Mauritius
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2024

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
LEISURE MEDIA WEBSITES
LEISURE MEDIA PRODUCT SEARCH
PRINT SUBSCRIPTIONS
FREE DIGITAL SUBSCRIPTIONS